
Interactive games, physics simulations, and 3D environment architecture built with Unity & C#.
Endless RunnerA fast-paced 3D endless runner featuring procedural obstacle generation, smooth character physics, and dynamic score scaling.
First Person ShooterAn action-packed FPS game featuring tactical recoil system, enemy AI patrol states, dynamic weapon swapping, and raycast shooting.
Flying RocketsA precision flight physics game challenging players to pilot a rocket through hazardous obstacles using thrust vector control.
Fighter Jet ShooterArcade-style space arcade shooter with intense projectile dogfights, object pooling for lasers, and boss fight mechanics.
First Person HorrorAtmospheric FPS survival horror game featuring spatial audio design, dark environmental lighting, flashlight mechanics, and aggressive AI hordes.
Game Level DesignModular 3D environment architecture project utilizing ProBuilder for spatial layout optimization, realistic PBR texturing, and lighting setups.